Oculus Quest All-in-one Vr Gaming Headset Review


Don’t be amazed because virtual reality is yet to start. The likes of the Oculus Rift and HTC Vive wonderfully offer fun and fascinating experiences. However when they take an age to set up and require an ultra-expensive computer rig to perform. No one can be bothered to go through that effort, definitely not me. Previously as people were ready to label VR a flop, the Oculus Quest is here now as an absolute game changer.

As an all-in-one headset, it won’t be necessary to attach the Oculus Quest to an external machine or dot sensors around the room. Charge up the headset, plonk it on your head and you are set to go wherever you want. The Oculus Go offers something similar but thanks to Qualcomm snapdragon 835 chipset, the Oculus Quest is capable of playing more demanding VR games like superhot VR, robot recall, and beat Saber.

Certainly, Oculus has had to make sacrifices to create this independent VR headset. The quest is not able to run GPU intensive games at high resolution, so there is a little chance of exploring photo realistic open worlds here.

That said when asked to choose between a high performance headset and the quests ready-to-play

Convenience, without doubts I would choose the latter.


The Oculus Quest is a less complex , standalone VR headset with no dangling cables or external headphones to weigh the device down, in fact it weights only 0.571kg, hence there’s no worry about

wearing it on the neck because it is weightless despite all the components it contains.

The quest is almost similar to the 1st generation Oculus Rift, the Oculus straps have not evolved since 2016, using velcro to bind the device to your head. It is a tiring design because I always found myself clumsily adjusting and readjusting mid-game because the headset had become too tight or too loose. The HTC Vive pro’s adjustment is a far more advanced solution, spreading that weight out more evenly, so it’s very odd that it hasn’t been used here.

One difference between the quest opposed to other Oculus headsets are the four cameras nestled in the corners. These sensors allow for the insight track system to monitor your motion, so there’s no need to position external sensors around the room as you do with the Rift and Vive. Again with the headset hung on your face the cameras allow you to look around the room, hence no more blindly grabbing for controllers. Put the headset on, and your face is graced with the soft comforting touch of the foam attached around the edges of the goggle. The headset doesn’t make one feel claustrophobic or tight uneasiness ample room for your nose although it does allow for some light in through the underside. The headset comes with a glasses spacer and this creates an extra room for your specs and glasses. Though I haven’t experienced what it feels like putting on the headset and glasses at the same time but I bet with this feature it will be very comfortable.

A few buttons can be found on the quest headset including the volume button and a slider to adjust the spacing of the lens. Also while the straps connecting your head to the device feature latent integrated speakers, there is also a head phone jack which allows you to plug in your own buds. Lastly there is a USB C port used in charging the built in lithium ion battery of the headset. Oculus claims the quest has a battery life between two and three hours depending on the application software/game it is running. My own test complied with these figures as it lasted 2 and a half hours playing different games.

The battery life may sound short but it is almost the same to the stamina of the Vive wireless adapter. Honestly speaking you are probably not going to want to spend much longer on the virtual world without a break also with a long length charger, you can continue playing with the charger plugged to the headset.


The Oculus test touch controls are identical to the features of the Oculus Rift, the tracking is very great registering my swipe and slashes instantly. You get a large selection of buttons within your easy reach for each hand including a trigger, a grip button, two menu buttons and an Oculus button for jumping back to the home screen. The buttons of grip and trigger are perfectly placed enabling you to interact with objects naturally. Press the hold button and the character in the game will grab an item, press the trigger and that triggers the item’s function like in a firing gun. Again you can make natural gestures with your hands whether it’s your thumbs up or pointing with you index finger, it’s all so spontaneous that even non-gamers can easily get to grips with controls. I value this touch controllers as easily the best virtual reality controller currently on offer. Also a huge jump up on the controller for the Oculus Go which feels more like a presentation clicker than a proper gaming controller. Though there is one downside to the quest touch controllers, though the require batteries it’s still quite incomprehensive as to why Oculus didn’t make them rechargeable but the company does at least bundle AA batteries. The battery covers cling on via magnets, so it’s so easy to take off if not too easy, accidentally I do knock the battery off a couple times while playing the intense game of beat Saber.

How durable is the controllers battery life? I think the battery did drop approximately by 25% after playing for about 10 hours.


The Oculus Quest is powered by Qualcomm snapdragon 835. Being greatly amazed by how this cheap would run a wide range of games and applications successfully without the need for external hardware, thought it won’t probably be able to run the likes of Skyrim VR of doom VFR but u don’t think that is a big loss since they both are a little awkward to control in VR.

The combo of the snapdragon 835 and 4 gb RAM is strong enough to play the likes of superhot VR, thumper and beat saber, which are some of the best available games. I did not observe any performance sacrifices playing the game either, this means this titles are not high demanding featuring a simple premise and a simplistic artwork. A game such as robot recall, which is confirmed for quest would be a far better performance test as it is action packed and increases photo realistic visuals. But unfortunately, this game was not included in the press pack and this aroused my suspicion that there good be a downgrade  compared with the version found in the Oculus Rift. This is a mere speculation though, I will not be able to confirm this until I test Robo recall on the quest after its launch.

The quest features an OLED display with a 1440×1600 resolution for each eye, surprisingly this is the same number of pixel found in the HTC Vive pro’s AMOLED display. Certainly the latter definitely offers a superior visual performance when hooked up to an ultra-powerful gaming pc. Using the quest thumper itself looks pixelated. It resembles a smooth and breath taking when using the Vive pro with high end hardware. However, is the Vive pro improved visual fidelity worth the extra money and gaming rig requirements? Definitely not.

The Oculus Quest also has a 72 hertz refresh rate that enhances smooth visuals between frames which is important for averting movement illness. The upcoming Oculus Rift sees a slightly 80 hertz refresh rate but honestly that slight upgrade would be so latent and hardly noticeable.

With support for 6 years degree of head and hand tracking, the Oculus Quest can be used for roomscale standing and sitting play. The former means you will be able to play the likes of superhot VR and move around the room avoiding bullets and oscillating baseball bat’s. If you can’t be concerned about moving furniture around to make space, you can play certain games sitting down including the sensory overload rhythm title, thumper.

Since the Oculus Quest is an all-in-one system, it posses an onboard storage so you can board all the apps and games you have downloaded from the Oculus store from the headset. You are given the choice between 64gb and 128gb storage options, that will both offer plenty of space. For the fact you are connecting the headset to a monitor or TV, spectators will not be able to see what is going on inside the headset. The Oculus application creates a wonderful solution to this however, allowing you to cast the quest on screen action to a 2nd display, that is on a smart TV or smart phone you may also experience slight latency issue with casting but it is absolutely smaller of two problems compared to having a HDMI cable dangling between your legs.


The Oculus Quest sees speakers integrated into the straps close to your ears, meaning you don’t have to put on headphones to listen to the audio sounds. This is a boon since it is yet another wire you need to worry about. Be warned though, the audio is alluringly loud to the extent that a colleague on the other side of the office was distracted and requested I put on some headphones.

Frankly speaking you would want to stick in some buds anyway as the speaker quality isn’t fabulous. For the gunshot and background music it is fine but I observed that it really struggled with a dynamic range of sound tracks that are found in beat saber and thumper.


This is a total nightmare with most VR headsets, hooking up all the wires, placing the sensors and the properly and the syncing the headset up to a computer can probably take up to 30 minutes alone but with the Oculus Quest you don’t need to fuss with all that, it is rather completely easy to get up and running.

For the initial step you need to use your smart phone and download the Oculus application and there you will be guided through the simple due processes, Enter your preferred the, hammer in your Wi-Fi password and enter your card details and you’re good to go.

Next you will be asked to pick your touch controls and to map out your play space, for room scale experience it needs a minimum of 2×2 meters of unobstructed space which is not too demanding. While the Vive will require you to walk around the room and map out the space but with the quest you only have to point and draw making it a simpler and faster process. If you happen to log out and log in again the headset tends to remind you of already mapped out play space so you can quickly jump straight into the game without any hassle. Again it is easy enough to change if your flatmate has moved furniture without letting you know.

Like almost every other VR headset, you have a guardian limit and boundary that flashes up on your screen when you step out too close to your outlined Playspace. However, the exact difference with the quest is that when you move out of this outlined area the display would immediately switch  to the footage recorded by the 4 cameras in front, showing a black and white perception of your living room. This means that you can easily pack up your controller and headphones independently, or even answer the front door without taking off the headset, though it is a subtle feature but it is extremely useful and beneficial.

The headset sensors are also smart enough to identify and recognize when you have positioned the device on your head, it will then automatically turn on the quest so that you wouldn’t need to turn it on manually by pressing the power button but in a situation whereby you don’t fancy this feature you can always disable it in the settings. Convenience and efficiency is the quest’s ace card and after using it for the past week, I undoubtedly wouldn’t want to go back to the convoluted setup process of the HTC and oculus Rift ever again.


Convenience is accompanied by compromise, for the most part the Oculus Quest feels it can go shoulder to shoulder with high end VR headsets like the Rift and Vive but this isn’t actually the problem. The quest isn’t able to run particularly intensive titles due to its restricted internal hardware. Am not certain as to the specific games these are but I have reached out Oculus representatives and they are currently compiling a list for me.

The Quest isn’t lacking for games, though; far from it with a whopping total of 50 launch titles. This launch lineup can’t be accused of quantity over quality either, with some absolute gems including Superhot VR, Robo Recall, Thumper, Beat Saber, Fruit Ninja VR and Moss. Sure, most of these titles have already been out for a number of years, but the Quest is aimed at VR newcomers who probably haven’t experienced such fantastic games yet.

Honestly, with such a stellar lineup I don’t give a toss that the Quest misses out on titles such as Skyrim and Doom. Superhot VR, Thumper and Beat Saber still rank as my all-time favorite VR experiences, and they’re all here from day one.

There’s a lot of fantastic variety in this list, too. From the frantic gunplay of Robo Recall to the more slow-paced and comical Job Simulator, there are games here for all ages and tastes. There’s even a Wii Sports rival in Sports Scramble.

The big question here is whether Oculus continues to support the Quest with games in the future, rather than depend on an already established library. The new VR shooter Dead and Buried 2 hints at a bright future, but whether games keep getting pumped out likely depends on how well the headset sells. Still, the launch lineup is so good here that even if there wasn’t a single additional game released this year, you wouldn’t feel hard done by.

In addition, the Oculus Quest handily comes with five preview demos installed including Beat Saber, Creed, Journey of the Gods, Space Pirate Trainer and Sports Scramble. This is a fantastic taster of what the Quest has to offer, with a wide selection of genres. It’s a smart move by Oculus, flaunting the potential of the Quest while also giving owners something to play with before they make their first purchase.

It isn’t only games you can experience with the Oculus Quest. You can access various apps on a massive cinema screen such as Facebook, Instagram, YouTube, Twitch, Amazon and the BBC. Personally, I don’t think they offer a better experience than on a smartphone or laptop, but at least you don’t need to take the headset off for your daily dosage of social media.

The Oculus app is extremely good  and has been fleshed out with more 360 degrees spectacles since its beginning. It has a modified Game of thrones introduction that let’s you walk around Westeros. It also has many BBC wildlife experience and few horror trailers that I didn’t  have the balls to stay to the end. If you have a 360 camera, you can record your own content and upload it to the Quest headset  to show in a virtual space

The wander shot enables you to view 360 degrees snapshots of many important places in the world including the gorgeous Vistas of Grand Cayon and Candy colored Disneyland parks. It is better to be completely inside such environment than seeing them through another person’s Instagram feed.

The Oculus Quest first concern is gaming and there is no mistake about that, it is good to have the break from games with a short 360 degree animated short or documentary sometimes.


The Oculus Quest is mainly for VR first timers without a high powered gaming PC while the forthcoming Oculus Rift S is mainly for those without hardware. But personally, I’ll still go for the Quest due to its convenience. These previous years, Virtual reality has had a lot of limitations, I presently have PSVR and HTC Vive headsets which I’ve not even touched since the previous year due to the fact that the setup doesn’t bother me. The Oculus Quest has gotten rid of every flaw that can be found in the VR during set up and has put an end this problem. The Oculus VR doesn’t have much wires and it is very cheap. It doesn’t feature any external sensor and offers good games perfectly. It features an inbuilt audio system. The Oculus Quest has successfully passed so many tests that previous headsets has failed woefully. It seems like the Oculus Quest is the next generation of headphones. The only feature that I don’t really know much about is its hardware limitations. I really don’t know  the type of games it’s incapable of running and I’m really keen on finding out if the likes of Robo Recall performance is good and clear on the Oculus Quest. Nevertheless, there are many stellar tiles available since its launch, and limitations like this amount to nothing. This is the first time I’m really happy about the future reality since 2016.


The Oculus Quest is one of the most virtual reality headset you can ever buy. It’s pick- up and- play convenience plus it’s cheap price makes the Oculus Quest a good headset. The popularity of VR could be increased due to this headset and its features.

Last update was on: July 3, 2020 7:52 am

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